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Help support Wordnik (and make this page ad-free) by adopting the word metaversal.

Examples

  • I'll take the opportunity to open up and say I've actually personally been in what I'll call a metaversal crisis lately, or for a while actually.

    Virtualizing the Physical 2007

  • One can only hope this kind of document becomes a trend in the future, lest we succumb to the Orwellian metaversal micro-societies that these virtual worlds companies create.

    1984 2.0 2009

  • One concession she makes is the concept of floating islands and buildings in metaversal skies.

    Archive 2009-05-01 Bettina Tizzy 2009

  • These metaversal agencies are starting to go to other worlds like Gaia or There designed PG for teens and children because the content is controllable and that means the advertising space is controllable.

    Philip Rosedale Answers Your Second Life Questions - Freakonomics Blog - NYTimes.com 2007

  • One concession she makes is the concept of floating islands and buildings in metaversal skies.

    Floating buildings - In Real Life Bettina Tizzy 2009

  • However virtual world platforms, and the metaversal development agencies who create content for them seem to be slow to embrace the emotional and immersive potential of music and sound design.

    Can you hear the game now? 2008

  • I'm a media composer working in the field of games and more recently exploring metaversal soundtracks.

    Can you hear the game now? 2008

  • And so as part of my metaversal crisis I've been more and more tuning out other parts of my life and planning some things in these areas, and trying to make adjustments accordingly.

    Virtualizing the Physical 2007

  • Well, okay, I'll drink just a little of the Kool-Aid, because this is so weirdly metaversal -- if it were not marketing, it would surely qualify as performance art.

    Coldwell Banker selling homes in Second Life 2007

  • What's annoying about their plausible deniability is that for years, LL groomed these metaversal sherpas, the development companies like ESC and Aimee Weber Studios -- who are on the inside track to get early notices of features and influence their prioritization.

    Coldwell Banker selling homes in Second Life 2007

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